11 D&D Descent into Avernus – Run the Chains

Our heroes make their way out of the forest massive and arrive at Fort Knucklebone where they mount up on some sick wheels. Adrian pulls a thorn from a lion’s paw while Smatter and Y select their respective rides. Learning more about LuLu’s past the adventurers make their way out onto the wasteland and are attacked by an Iron Bull Mad Max Truck.

10 D&D: Descent into Avernus – Killing on Stage

Our Heroes! Find Ulder Ravenguard locked in a trance battling the mental influences of Torm and Baphomet vying for control of his mind. Y decided he would remove The Helm of Torm by force and the party made there way past Gideon back to the High Hall. Catching a long rest they descended the chains dragging the city into Avernus and outran the raging battle of the Blood Wars into an Enchanted Forest. Following the throbbing bass the found a massive music festival.

09 D&D Descent into Avernus – Demons Kool-Aid Manned my Chapel

Adrian & Y meet a new Hero; a Kenku Warlock/Bard named: Smatter that sold them magic, not so magic sand. The group made there way to the Grand Cemetery to rescue Ulder Ravenguard and encountered Gideon Lightward, a fallen priest who had become a necromancer in service of Zariel. Adrian tries to bring the priest back to the light with love as the Necromancer and the team work to defend the city against Demons that pour into the city from the ossuary below the Chapel.

08 D&D: Descent into Avernus – Suicide Swan Dive

Our Heroes! Arrive in Avernus by way of the otter arch-mage Traxigor. Ugway, seeing a damsel in distress took out his new wand of fireball and vaporized the attacking beaded devils. Adrian makes contact with a plucky halfling, sells her soul for food and coordinates with Pherria Jynks to mount a rescue mission in search Ulder Ravenguard in the Grand Cemetery. Y goes a little crazy, from Ugway’s ass beating and stealing souls.

07 D&D: Descent into Avernus – Enter Avernus with a Bullet

Our heroes! Fight off a cult: Knights of the Shield from stealing the Shield of the Hidden Lord from Ugway on their way to Candlekeep. Adrian, learning of Sylvira’s towers from the intelligent ogre, lead the party through the city and into her tower finding arcane instruments and dark tomes. She open the puzzle box and informed the group as to the details of Thavius’s agreement, a map of Avernus and more information on the Shield of the Hidden Lord. Making their way to Traxigor’s tower, the otter archmage planeshifted the party into the city of Elturel, bound by chain to the plane of Avernus.

06 D&D: Descent into Avernus – The Hero the City Deserves

Our heroes make their way out of the Vantampur Villa and back into the city in which Ugway and Adrian set up their travels to Candlekeep, where they hope to unlock the secrets of the infernal puzzle box. Adrian makes her way to Gilmore’s Glorious Goods for a shiny new axe and moournns the slaying of her beloved cow.

03 DnD: Descent into Avernus: Animal Uprising

Our Heroes! Make their way from the Dungeon of the Dead Three to the Low Lantern Tavern and encounter a Dragon Cult. Meeting with Amrik, Adrian is able to find a guide in Reyla to help her assault on the Vantampur Villa. Ugway burns an old lady dairy farmer in her own home & scubba. Yrmyse procures a magic staff with his magic staff.

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